I’ve been trying to keep track of the things I’ve been making, because it’s easy to lose track of the stuff you make, now that it takes 5 minutes to make projects that would have taken weekends or more.
In February, I spent a few weeks working on a game. I’ve spent a lot of time making games with agent-driven development, and I think gamedev is one of the most interesting things to do right now, for a few reasons, but I’ll go into it in more detail another time. I’ve probably put multiple months of pre-2021 work into this game over the course of a few evenings. It’s been such a joy to finally feel like I can actually build games in my spare time. That’s what I thought my future would be like, back when I decided I should go to college to learn computer game development.
I also made:
- The core of a Claw-type system, which is essentially a scheduler skill and an inbox skill (using a shared Obsidian vault and ntfy), mostly to combat the Claw-type FOMO. As I expected, I don’t use this much, but for some use cases it’s quite useful.
- A little tui with Charm Bracelet to interact with the above Claw-type system
- A few scheduled tasks with the above, including one that delivers Formula E news to me, stripping out any spoilers. This is probably the biggest upside to any Claw-type system - you don’t need to program a rat’s nest of heuristics when you can just say “If it looks like it contains the race result, rewrite it”
- A little site for voting in a group chat to replace an out-of-control WhatsApp poll.
- Rewrote my badly hand-written invoicing tool I’d been using for over a decade using Typst. I’d barely heard of Typst before but it was a really great replacement for 2010 vintage web tooling, then rendering in a browser and manually tweaking the visuals per invoice.
- Willtoo, a personal clone of Periplus with a few tweaks that I thought would be interesting. Turns out all I really need are flash cards and the motivation (haven’t solved the motivation problem yet though…)
and several other things not even worth listing here, in the ‘what I ate last Tuesday’ category.
Side note: I’ve been struggling with picking the right verb for agent-driven development. Made, built, created, had made, requisitioned… For the moment, I’ve settled on ‘made’. I don’t want to imply that I personally laid the blocks, nor did I even do much of the architectural drawing - most of the time, I simply stood there and said “There ought to be a house here”.