Moon

Control the moon to manipulate tides

Moon

I was sick with the flu the week I made Moon. I had decided it would be interesting to do a little week-long game jam every week, and Ellie gave me the theme of “Shoot for the moon.”

It was very tempting to make a shoot-em-up where your health was the phase of the moon. Anyway, I thought a little action-puzzler could be fun. You’re the moon and it’s your first day on the job - you better go through training on how to move the tides. You switch on and off ‘gravity’ in order to move water to a target area.

I really enjoy this concept and was quite pleased with the result. Since I was sick, I only made two levels, but this one’s got legs.

Written in LiveScript instead of Lua - my tests showed it uses about a third fewer tokens than Lua for the same result when working with Claude Code.

Controls

  • Mouse to move the moon (or arrow keys)
  • Click (or Z) to toggle gravity on/off

All these games are incomplete and broken. Caveat emptor